About: Slugger     Goto   Sponge   NotDistinct   Permalink

An Entity of Type : owl:Thing, within Data Space : dbpedia.org associated with source document(s)
QRcode icon
http://dbpedia.org/describe/?url=http%3A%2F%2Fdbpedia.org%2Fresource%2FSlugging_percentage

In baseball statistics, slugging percentage (SLG) is a measure of the batting productivity of a hitter. It is calculated as total bases divided by at bats, through the following formula, where AB is the number of at bats for a given player, and 1B, 2B, 3B, and HR are the number of singles, doubles, triples, and home runs, respectively:

AttributesValues
rdfs:label
  • Slugging Percentage (de)
  • Moyenne de puissance (fr)
  • Media bombardieri (it)
  • 長打率 (ja)
  • 장타율 (ko)
  • Slugging percentage (pl)
  • Slugging percentage (en)
  • 長打率 (zh)
rdfs:comment
  • Die Slugging Percentage ist eine Baseball-Statistik. Sie ist ein Maß dafür, wie viele Bases ein Schlagmann pro Schlagdurchgang (At-Bat) erreicht. (de)
  • La moyenne de puissance est une statistique au baseball. Elle détermine la puissance au bâton d'un frappeur. (fr)
  • 장타율은 타자가 타격을 한 뒤 몇 루를 출루 가능한지의 기대 수치를 말한다. 용어 자체에 퍼센티지를 나타내는 '율'이 붙어, 장타를 칠 확률을 나타내는 것으로 오해하는 경우가 많으나 그 정도의 출루를 기대할 수 있다는 것이다. 예를 들어 장타율이 0.500인 선수가 있다면 50%의 확률로 장타를 칠 수 있는 선수가 아니라, 한 번의 타석에서 0.5루의 출루를 기대할 수 있는 선수라는 의미다. 그러므로 홈플레이트를 4루와 같은 의미로 정의하며, 매번 홈런만 친 타자의 장타율은 4.000이 된다.그 (ko)
  • 長打率(ちょうだりつ、英: Slugging percentage / SLG)は、野球において打者を評価する指標の一つ。 (ja)
  • 長打率(英語:Slugging Percentage),為棒球統計中,衡量擊球員長打能力的數字。字面上的解釋應該是「出現長打的機率」,但事實上,更深層的意義是「打擊者每一次擊球可以貢獻幾個壘包」。 長打率=壘打數÷打數 通常四捨五入取近似值到小數點後第三位。 因為長打率必不小於打擊率,且長打率會受到打擊率的影響。所以相較之下,純長打率(IsoP)較能真正看出打者的長打能力。 長打率常與打擊率、上壘率並稱為「打擊三圍」,以衡量一位擊球員之表現形態。 (zh)
  • In baseball statistics, slugging percentage (SLG) is a measure of the batting productivity of a hitter. It is calculated as total bases divided by at bats, through the following formula, where AB is the number of at bats for a given player, and 1B, 2B, 3B, and HR are the number of singles, doubles, triples, and home runs, respectively: (en)
  • Nel baseball, la media bombardieri (in inglese slugging percentage, abbreviato in SLG) è la misura della produzione offensiva di un battitore. È calcolata dividendo il numero di basi totali guadagnate per i turni in battuta, attraverso la seguente formula, dove AB è il numero di turni in battuta per un determinato giocatore e 1B, 2B, 3B ed HR sono il numero di singoli, doppi, tripli e fuoricampo, rispettivamente: Nella stagione 2016, la media bombardieri è stata in media nella Major League Baseball di .417. (it)
  • Slugging percentage (w skrócie SLG) – statystyka w baseballu dla pałkarza, określająca stosunek liczby zdobytych baz ogółem poprzez uderzenie (single, double, triple, home run) do liczby pojawienia się na pałce. Slugging percentage oblicza się według wzoru: gdzie 1B, 2B, 3B, HR oznacza odpowiednio liczbę zdobytych single’ów, double’ów, triple’ów oraz home runów, zaś AB liczbę pojawienia się na pałce. Slugging percentage może maksymalnie wynosić 4,000. (pl)
foaf:depiction
  • http://commons.wikimedia.org/wiki/Special:FilePath/Babe_Ruth2.jpg
dcterms:subject
Wikipage page ID
Wikipage revision ID
Link from a Wikipage to another Wikipage
Link from a Wikipage to an external page
sameAs
dbp:wikiPageUsesTemplate
thumbnail
has abstract
  • Die Slugging Percentage ist eine Baseball-Statistik. Sie ist ein Maß dafür, wie viele Bases ein Schlagmann pro Schlagdurchgang (At-Bat) erreicht. (de)
  • La moyenne de puissance est une statistique au baseball. Elle détermine la puissance au bâton d'un frappeur. (fr)
  • In baseball statistics, slugging percentage (SLG) is a measure of the batting productivity of a hitter. It is calculated as total bases divided by at bats, through the following formula, where AB is the number of at bats for a given player, and 1B, 2B, 3B, and HR are the number of singles, doubles, triples, and home runs, respectively: Unlike batting average, slugging percentage gives more weight to extra-base hits such as doubles and home runs, relative to singles. Plate appearances resulting in walks, hit-by-pitches, catcher's interference, and sacrifice bunts or flies are specifically excluded from this calculation, as such an appearance is not counted as an at bat (these are not factored into batting average either). The name is a misnomer, as the statistic is not a percentage but an average of how many bases a player achieves per at bat. It is a scale of measure whose computed value is a number from 0 to 4. This might not be readily apparent given that a Major League Baseball player's slugging percentage is almost always less than 1 (as a majority of at bats result in either 0 or 1 base). The statistic gives a double twice the value of a single, a triple three times the value, and a home run four times. The slugging percentage would have to be divided by 4 to actually be a percentage (of bases achieved per at bat out of total bases possible). As a result, it is occasionally called slugging average, or simply slugging, instead. A slugging percentage is always expressed as a decimal to three decimal places, and is generally spoken as if multiplied by 1000. For example, a slugging percentage of .589 would be spoken as "five eighty nine," and one of 1.127 would be spoken as "eleven twenty seven." (en)
  • Nel baseball, la media bombardieri (in inglese slugging percentage, abbreviato in SLG) è la misura della produzione offensiva di un battitore. È calcolata dividendo il numero di basi totali guadagnate per i turni in battuta, attraverso la seguente formula, dove AB è il numero di turni in battuta per un determinato giocatore e 1B, 2B, 3B ed HR sono il numero di singoli, doppi, tripli e fuoricampo, rispettivamente: Diversamente dalla media battuta, la media bombardieri assegna maggior peso alle battute da extra-base, come doppi, tripli e fuoricampo, rispetto ai singoli. Le basi su ball sono volutamente escluse da questa formula, dal momento che un turno in battuta concluso con tale risultato non viene conteggiato. Il nome inglese di slugging percentage è fuorviante poiché la statistica non è una percentuale ma una scala di misura il cui valore è un numero razionale nell'intervallo [0, 4]. La media bombardieri è sempre espressa come un numero decimale a tre cifre ed è generalmente moltiplicato per 1000 (per tale motivo, ad esempio, una media bombardieri di .589 si pronuncia "cinque ottantanove"). Nella stagione 2016, la media bombardieri è stata in media nella Major League Baseball di .417. (it)
  • 장타율은 타자가 타격을 한 뒤 몇 루를 출루 가능한지의 기대 수치를 말한다. 용어 자체에 퍼센티지를 나타내는 '율'이 붙어, 장타를 칠 확률을 나타내는 것으로 오해하는 경우가 많으나 그 정도의 출루를 기대할 수 있다는 것이다. 예를 들어 장타율이 0.500인 선수가 있다면 50%의 확률로 장타를 칠 수 있는 선수가 아니라, 한 번의 타석에서 0.5루의 출루를 기대할 수 있는 선수라는 의미다. 그러므로 홈플레이트를 4루와 같은 의미로 정의하며, 매번 홈런만 친 타자의 장타율은 4.000이 된다.그 (ko)
  • 長打率(ちょうだりつ、英: Slugging percentage / SLG)は、野球において打者を評価する指標の一つ。 (ja)
  • Slugging percentage (w skrócie SLG) – statystyka w baseballu dla pałkarza, określająca stosunek liczby zdobytych baz ogółem poprzez uderzenie (single, double, triple, home run) do liczby pojawienia się na pałce. Slugging percentage oblicza się według wzoru: gdzie 1B, 2B, 3B, HR oznacza odpowiednio liczbę zdobytych single’ów, double’ów, triple’ów oraz home runów, zaś AB liczbę pojawienia się na pałce. Przykład: W 1920 roku Babe Ruth podczas pierwszego sezonu w New York Yankees zaliczył 73 single’ów, 36 double’ów, 9 triple’ów i zdobył 54 home runy, na pałce pojawił się 458 razy. Liczba zdobytych baz ogółem (73 × 1) + (36 × 2) + (9 × 3) + (54 × 4) wynosi 388. Po podzieleniu przez 458 jego slugging percentage wyniósł 0,847. Slugging percentage może maksymalnie wynosić 4,000. (pl)
  • 長打率(英語:Slugging Percentage),為棒球統計中,衡量擊球員長打能力的數字。字面上的解釋應該是「出現長打的機率」,但事實上,更深層的意義是「打擊者每一次擊球可以貢獻幾個壘包」。 長打率=壘打數÷打數 通常四捨五入取近似值到小數點後第三位。 因為長打率必不小於打擊率,且長打率會受到打擊率的影響。所以相較之下,純長打率(IsoP)較能真正看出打者的長打能力。 長打率常與打擊率、上壘率並稱為「打擊三圍」,以衡量一位擊球員之表現形態。 (zh)
prov:wasDerivedFrom
Faceted Search & Find service v1.17_git139 as of Feb 29 2024


Alternative Linked Data Documents: ODE     Content Formats:   [cxml] [csv]     RDF   [text] [turtle] [ld+json] [rdf+json] [rdf+xml]     ODATA   [atom+xml] [odata+json]     Microdata   [microdata+json] [html]    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 08.03.3330 as of Mar 19 2024, on Linux (x86_64-generic-linux-glibc212), Single-Server Edition (61 GB total memory, 51 GB memory in use)
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2024 OpenLink Software